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 History of the School

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Join date : 2016-12-11

History of the School Empty
PostSubject: History of the School   History of the School EmptyTue Aug 14, 2018 3:08 pm

Beata 1.0  — 2005 - 2013
Once there was a man who could read minds, and he loved a woman with incredible strength. They were blessed with a daughter, and their families eagerly waited to see what the child's gift would be, but when she came of age they became terrified of her raw power. She had the ability to break minds, to overwhelm them with fear and reduce grown adults to gibbering husks, and this is what began to happen to their family, one by one. The father, Edwin Rivers, incapacitated his wife and daughter, and fled with them to a family manor in the countryside.

This mansion would become Beata Academy, and Edwin Rivers would become its first Headmaster. Gifted students came from every corner of the country for an opportunity to master their gifts, but the school was a facade for a human slaughterhouse. The Guardians were the four lead students that reported directly to the Headmaster, and assisted him in his plot. He pioneered the procedure now known to us as splicing in his search for a cure to his daughter's gift, as he explored deeper into the lore and mysteries of the origins of gifts, he became increasingly consumed by megalomania. Delinquent students would take "early examinations" and never return to class, as well as anyone asking the wrong questions.

The Headmaster became enlightened of many dark and unknowable things, and through practices still not entirely clear to us, opened a portal to what we merely know as the Island. Many terrible and unnatural creatures inhabit this plane of existence, and no sun beams in the sky, just a harsh light you can't seem to place. Jungle-eaten ruins and ancient temples can be found all over the Island, and at its center, a cool oasis is said to exist, the birthplace of all powers.

Certain students unraveled the Headmaster's sick plans to use the school as a farm to absorb as many powers as his body could take on. They rebelled against him, killed him, and freed his wife and daughter from the laboratory beneath the offices.

Beata 1.5 — 2013 - 2032
Diane Benson, Edwin's ex-wife, took over all operations for the school. Much of the original mansion was destroyed in the fighting, allowing for opportunities of growth and expansion. A small gifted village, Rosebury, formed outside the Academy gates, and the Headmistress introduced the four student guilds; Spring, Summer, Autumn, and Winter. The Guardians became former alumni rather than active students, now dedicated to protecting the school and its children.

Edwin's daughter, Phoebe, disappears from the school in 2023 and begins wandering the globe. The Headmistress retires in 2029, and passes away shortly afterward.

Beata 2.0  — 2033 - 2038
Nathaniel Wright, one of the student rebels from the time of Edwin Rivers, becomes Headmaster. The school becomes troubled by rumors of a group that dresses all in black, just as portals begin to open across the globe, releasing monsters and evil creatures on the general populace. Missions, composed of students and Guardians, become the policy in combating these threats. The school is protected by invisible force fields, maintained by one of the teachers, until this teacher's assassination. Defenseless, the school is repeatedly infiltrated by new, mysterious enemies.

The leader of these people in black is Phoebe Rivers, who now goes under the alias of Agrona. Seeking to form a new pan-gifted society with herself at its head, she razes gifted towns, villages, and schools across the world. Those in her inner circle, as well as those familiar with her father's work, know she is searching for the oasis. Conflict escalates between Agrona's forces and the Guardians until she finally moves on the school. No one is strong enough to stop her from entering the portal, and she seeks out the power of the oasis.

Many sacrifices allow students from Beata to seal her inside the Island dimension, closing the portal around her forever.

Beata 2.5  — 2038 - 2052
Agrona's crusade of terror have left gifted families all over the globe without any other sanctuary. People from all over the world convene on Beata Academy, and the tiny village of Rosebury explodes into a prairie metropolis called Rivers Pointe. Headmaster Wright continues his vision of a safe haven for all gifted-kind, where we, the misfits and outcasts of the world, can live in peace and belonging.

Beata 3.0  — 2053 - present
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